While creating this game, we have sought to eliminate the aspects of most tabletop wargames that we find intrusive to gameplay, unrealistic, limiting, or down right annoying. Where other game systems have to remove much combat realism and adjust their rules for the sake of simplicity and speed of play, we have utilized the companion app in such a way that we can make combat in Lands of Ruin more realistic and complex, while making gameplay more rapid and simple to learn.
Through replacing many game materials with technology, it is also our hope that it will be easier and cheaper for people to get started in our game without spending a fortune or having to wait to play until they have all the materials. It will additionally be easier for us to add expansions and additional content to our game more frequently.
We wanted to create a game that combined our obsessions with Sci-Fi, horror, survivalism, gaming, and comics with our concerns for the future of civilization. We then mixed in our backgrounds and interests in the military, history, science, anthropology, art, and technology to build a modern game system from the ground up.
We feel that each time you sit down to play the game, you should be adding to a greater narrative of your tribe, and that story should be as rich and immersive as possible.
Ultimately, we hope to join with others who have the same interest in creating their own games to form a greater community of independent game designers. We believe there are endless possibilities for creating games, especially when combined with available technology. We would like to make wargaming accessible to more people, and at the same time allow those same people the ability to influence the games they play. If you are interested in sharing this vision, please don’t hesitate to contact us.