Hybrid Tabletop Gaming As It Should Be

Lands of Ruin is a tabletop game where tablets replace classic rulebooks, character cards, stat sheets, and pen-and-paper calculations.

Using a tablet to drive gameplay allows us to add previously impossible types of realism and game mechanisms to Lands of Ruin.

Coming to Kickstarter later this year

Near the end of the year we will be launching a Kickstarter campaign to bring a starter box and a lot of new features to the market!

Signup for our low-traffic kickstarter mailing list to be notified once the Kickstarter campaign is starting!


Game highlights

Complex Game Mechanisms Handled by the App

The Lands of Ruin game rules are fairly complex as they try to closely simulate realism. However, the companion tablet app hides most of the complexity, and players don’t have to know everything to start playing the game.

AI controlled NPCs

The battlefield is not empty. Players' tribes confront remnants of the final war in the form of automated drones, decaying battle mechs still executing their wartime orders, and hordes of infected dead, all controlled by the companion app's AI.

Hidden characters & Secret activity

Previously in wargaming, hidden characters and secret actions were not so hidden or secret. Minis had to be placed on the tabletop, and secret actions declared in order to keep things fair. LoR allows players to have hidden characters in play without their opponents knowing they are there, as well as perform actions that the opponent doesn’t know about. Imagine a hidden sniper waiting to ambush the opponent. This is all tracked and kept fair through the Command Console.

MMO & RPG-like features

Characters gain experience and skills as well as obtain new equipment during battles. The players choose characters from their tribes to fight battles.

Build your own heroes and watch them grow to greatness.


LoR game rules are designed to be realistic without hindering the speed of gameplay.

Simultaneous action

There are multiple ways that the rules of LoR simulate simultaneous action more closely than any other game. Ie. characters can be attacked while moving from cover to cover, damage is resolved in realistic way, the environment actually affects gameplay, etc.

Multiplayer games

Lands of Ruin will support games with more than 2 sides. We're even planning to bring you drop-in-drop-out style gameplay where more players can join an ongoing game and players can leave a game at any point.

Tutorial mode

The Lands of Ruin Command Console companion tablet app is the gamemaster, rulebook, and a teacher. New players can jump into playing a game by following the tutorial instructions of the app instead of spending ages reading rulebooks and trying to learn everything beforehand.

You can begin playing LoR as soon as you install the app.

World history

The history of the Lands of Ruin world is unique, rich, and full of stories. The final war that destroyed civilization still rages on as a ghost war being waged by hordes of reanimated soldiers, drones, and battlemechs still executing their battle orders long after their masters have perished. Not even the dead have seen the end of the war.

The rest of the history is still to be written. Every game played shapes the world. How will your actions change the fate of the Lands of Ruin? What will your role be? How will your tribe be remembered?

Battle Reports

Since the app logs all actions and events each player performs, as well as their outcomes, these logs can be easily converted into video and pictorial battle reports through use of the tablets’ built in camera.

Let your friends know how you emerged victorious against impossible odds by sharing your battle reports online.

Latest news

Building post apocalyptic terrain for Lands of Ruin.

October 12, 2015
Your tabletop terrain makes a huge impact to how your game of Lands of Ruin looks, feels and plays. Building terrain is one fascinating part of the tabletop gaming hobby. You can let you creativity loose on the buildings of the post-apocalypse.
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We’re Open Sourcing 3D Models of our First Generation Miniatures!

October 08, 2015
Our high quality 3D models for our first generation models for Baleans and Reclaimers are now available for everyone to download and use under an Open Source license.
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Looking for 3D Artists and Miniature Production Partners

September 18, 2015
We're hiring 3D sculptors and concept artists.
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Lands of Ruin at Make Munich

April 20, 2013
Today was the first public showing of our game at the Make Munich event. The feedback was extremely positive and encouraging. A massive thank you to everyone who stopped by to ask questions or play a demo game.
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Wasteland Tribe Creation

April 03, 2013
Since we will soon begin posting tribe descriptions and histories to the website, I wanted to make a post discussing how we came up with the different tribes in Lands of Ruin, and what they represent, as an insight into our creative process.
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